| weapon family | combi_flamer_ability_pvp | setup time | 0 | data version | latest (rbf) | 
| damage type | flame_aoe_ability_pvp | teardown time | 0 | ||
| fire while moving | no | moving accuracy | 1 | ||
| is melee | no | damage to retreating | 1 | 
| range | 0–38 | health damage | 1.5 | courage damage | 0 | 
| –distant | 0 | –distant | 1 | –distant | 1 | 
| –long | 0 | –long | 1 | –long | 1 | 
| –medium | 0 | –medium | 1 | –medium | 1 | 
| –short | 0 | –short | 1 | –short | 1 | 
| wind up | 0 | burst duration | 5–5 | reload frequency | 0–0 | rate of fire | 1 | 
| wind down | 0 | cooldown | 0 | reload duration | 0–0 | projectiles | 0 | 
These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles (projectiles) or weapons used for abilities are not reliable. If the weapon has more than one projectile per shot that deals damage, the damage per second here assumes damage based on all projectiles hitting their target; and health damage values in these cases is the health damage per projectile.
| angle left | 0 | area | distant | 15 | damage | distant | 1 | damage to friendly | 0 | 
| angle right | 0 | area | long | 5 | damage | long | 1 | ||
| area radius | 15 | area | medium | 2.5 | damage | medium | 1 | ||
| area type | Circle | area | short | 0.5 | damage | short | 1 | 
[
  {
    "fire_and_forget_action": {
      "$REF": "actions/ability/fire_and_forget_action",
      "sub_actions": [
        {
          "timed_action": {
            "$REF": "actions/ability/timed_action",
            "duration": 2,
            "subactions": [
              {
                "target_action": {
                  "$REF": "actions/ability/target_action",
                  "area_info": {
                    "angle_left": 0,
                    "angle_right": 0,
                    "area_type": "Circle",
                    "line_length": 0,
                    "radius": 0,
                    "radius_inner": 0
                  },
                  "die_with_creator": true,
                  "do_recalc_targets": true,
                  "duration": 2,
                  "stationary": false,
                  "subactions": [
                    {
                      "apply_modifiers_action": {
                        "$REF": "actions/ability/apply_modifiers_action",
                        "duration": 2,
                        "modifiers": [
                          {
                            "speed_maximum_modifier": {
                              "$REF": "modifiers/entity_modifiers/speed_maximum_modifier",
                              "application_type": "apply_to_entity",
                              "exclusive": true,
                              "exclusive_type": "commander_will_4_vox_caster_improved_bonus",
                              "show_modifier_decorator": true,
                              "target_type_name": "",
                              "usage_type": "multiplication",
                              "value": 0.5
                            }
                          }
                        ],
                        "permanent": false
                      }
                    },
                    {
                      "set_charge_range_action": {
                        "$REF": "actions/ability/set_charge_range_action",
                        "range": 0
                      }
                    }
                  ],
                  "sweep_type": "none",
                  "targets": [
                    {
                      "entity_type_to_choose": ""
                    },
                    {
                      "exclude_self": true
                    },
                    {
                      "prefer_squads": false
                    },
                    {
                      "target_info": {
                        "$REF": "types/targets/binary_expr",
                        "operation": "and",
                        "targets": [
                          {
                            "has_unit_type": {
                              "$REF": "types/targets/has_unit_type",
                              "unit_type": "infantry"
                            }
                          },
                          {
                            "enemy": {
                              "$REF": "types/targets/enemy"
                            }
                          }
                        ]
                      }
                    }
                  ],
                  "use_direction": false
                }
              },
              {
                "set_sim_var_action": {
                  "$REF": "actions/ability/set_sim_var_action",
                  "should_undo": true,
                  "sim_var_op": "increment",
                  "sim_variable": "Cyrus_cor6",
                  "value": 5
                }
              }
            ]
          }
        },
        {
          "timed_action": {
            "$REF": "actions/ability/timed_action",
            "duration": 2,
            "subactions": [
              {
                "target_action": {
                  "$REF": "actions/ability/target_action",
                  "area_info": {
                    "angle_left": 0,
                    "angle_right": 0,
                    "area_type": "Circle",
                    "line_length": 0,
                    "radius": 0,
                    "radius_inner": 0
                  },
                  "die_with_creator": true,
                  "do_recalc_targets": false,
                  "duration": 2,
                  "stationary": false,
                  "subactions": [
                    {
                      "animator_set_action": {
                        "$REF": "actions/ability/animator_set_action",
                        "action_name": "ui/buffs/negative_buff",
                        "delay": 0,
                        "fire_and_forget": false
                      }
                    }
                  ],
                  "sweep_type": "none",
                  "targets": [
                    {
                      "entity_type_to_choose": ""
                    },
                    {
                      "exclude_self": true
                    },
                    {
                      "prefer_squads": false
                    },
                    {
                      "target_info": {
                        "$REF": "types/targets/binary_expr",
                        "operation": "and",
                        "targets": [
                          {
                            "has_unit_type": {
                              "$REF": "types/targets/has_unit_type",
                              "unit_type": "infantry"
                            }
                          },
                          {
                            "enemy": {
                              "$REF": "types/targets/enemy"
                            }
                          }
                        ]
                      }
                    }
                  ],
                  "use_direction": false
                }
              }
            ]
          }
        }
      ],
      "validate": true
    }
  }
]
        [
  {
    "on_self": {}
  },
  {
    "on_target": {}
  }
]